Unity3D Particle Shaders – The simplest shader

In this series I will teach you how to write shaders for particle effects. This will be very VFX-centric so it will be probably much different than most of the tutorials which are covering mesh shading.

First tutorial will show you how to write the simplest particle shader possible. It will allow you to set a texture and use Shuriken’s color modules to change the color or alpha. I am using Unity 5.6 but you can follow even if you have older Unity 5 versions. I will intentionally leave things unexplained as there is a lot of boring things to cover. Instead, in this very first tutorial we will focus on actually making something. You will possibly feel like a blind person looking for a needle but in each tutorial we will unravel more and more secrets of shader writing. Let’s get started!

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